Archive for the 'Time' Tag

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Life: Why people are leaving organizations

We have seen quite some discussions on blogs around the last days about why people are leaving organizations.The main reasons mentioned where “Immediate boss”, “grass is greener…”, “unhappiness at the workplace” but there was one key point also mentioned which has often the biggest impact for the organizations (particular for it’s future): Talented men leave. [...]


Photograpy: Jorn Olsen’s cloud pictures

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As a short continuation from our “cloud spotting” story we wanted to point you to Jorn Olsen’s impressive photos of so called “Mammatus clouds”…

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CityPixel: Social Network 3D pixel world

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For those of you who could never get enough of playing SimCity there is a new social Network site that with its pixel graphics look much like the popular game. CityPixel is a pixel based 3D city (New York) where you can move around, enter buildings, buy apartments, chat, blog, share videos etc, play games, and socialize…

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Animation: Visual Acoustics

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Visual Acoustics is a “concept for interactive expression”. Play music by moving your mouse on the screen and let the music create drawings at the same time. Great interactive idea and excellent implementation. Have a try…

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Weekend activity: Do something with that old printer

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Over the years most of us have gathered at least two printers at home and some of us got quite a collection of them. Latest since prices have drop so much it often does financially make no sense to get that old boy going again. And with that new printer you have it’s most unlikely that you would go back to half the resolution of the old one. So it’s collecting dust in your closet since quite some time – but what to do with it? – Our three suggestions to you…

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Games: Dynamic Flow experiences

Two often overlooked but beautiful games are the Cloud game and flOw. Both are great examples of flow in games or visualizations. Watch the introduction video of Cloud online or play flOw just to let you calm down by the music. Jenova Chen who worked on the creation of these games has some background information [...]